Home / Gaming / Roblox makes first acquisition with purchase of app performance startup PacketZoom

Roblox makes first acquisition with purchase of app performance startup PacketZoom

Fresh off a $150 million round of funding, children’ gaming platform Roblox is making its first acquisition. The firm says it’s buying the small startup PacketZoom, bringing its group and expertise in-house to assist it enhance cell utility efficiency as its platform expands additional into worldwide markets.

Founded in 2013, and primarily based in San Mateo, California, PacketZoom had raised a $5 million Series A late last year. The firm combines a content material supply community (CDN) to hurry up efficiency with an utility efficiency administration device to establish points in a single package deal, TechCrunch had explained on the time.

The firm’s merchandise permit builders entry to analytics in regards to the app and network-performance associated points, in addition to optimize app supply and content material downloads – as much as 2 to three instances quicker.

The system particularly is designed to beat the restrictions of sluggish and unreliable networks, like these present in rising markets. It additionally helps to make sure quicker and decrease latency knowledge transfers worldwide.

It’s clear how this acquisition is sensible for Roblox, which provides a platform the place children create and play in 3D worlds and video games and has international enlargement in thoughts. With PacketZoom built-in into its gaming platform, customers will be capable of be part of video games quicker and have a greater expertise when taking part in on cell gadgets.

Roblox had mentioned earlier this 12 months it was cash-flow positive and continues to be worthwhile. It raised funds so as to inventory its struggle chest and have a buffer, whereas targeted on its worldwide enlargement efforts. It additionally mentioned it could use the funds to make acquisitions and open places of work outdoors the U.S. in some areas, like China.

PacketZoom had raised $11.2 million to this point from buyers together with Founder Collective, Tandem Capital, First Round Capital, Baseline Ventures, Arafura Ventures, and others.

According to PacketZoom’s web site, it was working with customers like Glu Mobile, Sephora, Photofy, Inshorts, Upwork, News Republic, Wave, Belcorp, GOTA, Netmeds, Houzify, Wooplr, Fluik Entertainment, Wondermall, and others. These relationships will probably be wound down, as Roblox plans to solely use the IP internally, to not assist different prospects.

Roblox declined to talk to the acquisition value, however notes it was an all-cash deal. It consists of all of PacketZoom’s IP and code. PacketZoom’s founder and CTO, Chetan Ahuja, together with the PacketZoom’s four-person engineering group will be part of Roblox.



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